After Battle LVL 100 
2052D9F4 0098967F

After Battle Gain 9999999 Money
2052D9F8 0098967F

Game time 999:59:59
204E5B80 0cdfe5ce

Game time 000:00:00
204E5B80 00000000

Max/Inf Cash
204E5B84 0098967F

The monster book almost full opening
20205dd4 08081750
20205dd8 24020001

Ex. File (Achived)
200F70D0 240F10DE
200F70D4 29EE10E6
200F70DC 0C081538
200F70E0 01E02021
200F70E8 15C0FFFA
200F70EC 25EF0001
200F70F0 08083EDA
2020fb54 0803DC34

Max Items (98)
202068f0 0803FFC0
200FFF00 10800003
200FFF08 24040062
200FFF0C A4A40516
200FFF10 A6440002
200FFF14 08081A3E

Stats 

When it touches the breakpoint, temporarily HP and MP maximum ???
2020650C 14200001
202066D0 14200001

Max HP (Party)
202072ec 10000000

Max MP (Party)
202074b0 10000000

Max All Stats (Party)
202067DC 10000000
2020697C 10000000
20206A8C 10000000
20206B9C 10000000
20206CA4 10000000
20206DE4 10000000
20206F34 10000000



Party Stats (Only use the above or this one .. not both)

HP
20206510 2411270F

MP
202066C8 241003E7

??
202067E0 241003E7

??
20206980 241003E7

??
20206A90 241003E7

??
20206BA0 241003E7

??
20206CA8 241003E7

??
20206DE8 241003E7

??
20206F38 241003E7



Max Gella After a Battle
20179ca8 00000025

Gella Modifier Maxed
20206d48 00000025

Max Experience After a Battle
20179c7c 00000025

Experience Modifier Modifier
20223048 00073xxx
2022304C ACA70008
xxx=
840 = 2x
880 = 4x
8C0 = 8x
900 = 16x
940 = 32x

Item Quantity Received Modifier
20207030 240200xx
202070b4 240200xx
xx=
32 = 50x
63 = 99x
NOTE: Can screw with event triggers. USE WITH CAUTION.

ARM Max Level Modifier
20287020 2A0100xx
xx=
0B = 10
15 = 20
NOTE: If you want to specify a different value, note that you must use Desired Value + 1 for xx. If you exceed the game's original ARM Level limiter, game stability cannot be guaranteed.

Begin Battles With 100 FP
2018e8f4 00000025

Any Change To FP Sets It To 100
2019c604 24030064
2019c610 A423F468
2019f66c 24040064

FP Does Not Decrease
2019f66c 00802023

MP Does Not Decrease
2019f690 00802023
